v2.0 Mail Menagerie
This update revises the character sheet into something tidier, adds a Nature section to character creation that suggests alternatives to playing mice, and a section with advice on how to run a play by post game.
Now that I've been running a game of the latest rules it's what I want to stick to. So I've removed the old branch with all the questions and scene ratings.
My only reservation with the system for now is that it's quite generic - opposed to systems that emphasise the theme of the story through their mechanics. I'm on the fence whether this is a bad thing. The rules feel right for mice delivering post as they are non confrontational, managing a resource has that effect on people. I prefer this subtlety as opposed to: when you deliver the mail mark an experience point.
Files
Get Mail Mouse
Mail Mouse
A dice-less tabletop roleplaying game about mice delivering mail.
Status | In development |
Category | Physical game |
Author | st33d |
Genre | Adventure, Role Playing |
Tags | dice-less, Mouse only, Tabletop |
More posts
- v1.9 JourneysJan 09, 2021
- v1.8 Carry Only What You NeedDec 27, 2020
- v1.7 Difficulty SettingsAug 19, 2020
- v1.6 Recipe for SuccessJul 15, 2020
- v1.4 Removing Belief and InstinctMay 24, 2020
- v1.3 How to Perform a ContestMay 02, 2020
- v.1.2 What a success is worth.Apr 15, 2020
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