v.1.2 What a success is worth.


Updated the rules on successes to make it clearer what they give you.

  • Get 1 success to do something basically, it's not quite what you wanted.
  • 2 successes: you get what you wanted. Each additional success lets you add an additional fact / effect to the outcome.

This is sort of how I've been running it. But a tester suggested this format (which I recognise from other games) and it makes for easier reading.

Files

Mail Mouse Character Sheet.pdf 62 kB
Apr 13, 2020
Mail Mouse Rules.pdf 66 kB
Apr 15, 2020

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