Refinement [Alpha 25]
I have gone through the puzzle campaign - moving some maps around, making some different mechanic intros, and removing some maps that were a chore to solve.
I've also fixed a few minor bugs and added some things like holding down a direction on the menu to keep stepping.
I really wanted to get a Mac build up with this one but I'm having serious graphics problems with the build - only on the Mac. I can't compile on my current Mac so debugging this takes about 5 minutes per line of code. When I get a new Mac this might go quicker.
I have a new idea for a dungeon so I may work on that next. I also have work to finish on the Respawner piece.
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