Refinement [Alpha 25]
Unending » Devlog
I have gone through the puzzle campaign - moving some maps around, making some different mechanic intros, and removing some maps that were a chore to solve.
I've also fixed a few minor bugs and added some things like holding down a direction on the menu to keep stepping.
I really wanted to get a Mac build up with this one but I'm having serious graphics problems with the build - only on the Mac. I can't compile on my current Mac so debugging this takes about 5 minutes per line of code. When I get a new Mac this might go quicker.
I have a new idea for a dungeon so I may work on that next. I also have work to finish on the Respawner piece.
Files
pc-alpha-25.zip 50 MB
Jun 03, 2022
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Unending
endless turn based combat puzzle
Status | In development |
Author | st33d |
Genre | Puzzle |
Tags | 2D, grid, Roguelike, Roguelite, Turn-Based Combat |
More posts
- Hotfix [Alpha 28b]22 days ago
- Explore [Alpha 28]44 days ago
- Portals [Alpha 27]52 days ago
- MacJul 31, 2022
- Dark [Alpha 26]Jun 19, 2022
- Quality of Life [Alpha 24]Apr 25, 2022
- Puzzles 0.2 [Alpha 23]Apr 17, 2022
- Worm [Alpha 22]Nov 24, 2021
- Tutorial [Alpha 21]Nov 01, 2021
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