Themes and Swap Traps [Alpha 19]
This update adds themes, a graphics upgrade, and a new piece: The swap trap.
In Settings there is now an option to cycle through a few colour themes. There's only 5 for now. If you'd like to suggest a new one then take the image attached to this post, recolour it and send it back to me here or on twitter: @st33d
I've long considered having a tinted drop shadow on all of the pieces so that they look chunky. This would allow me to offset the sprites for passives - making wall-pieces taller and easier to distinguish. It would have been a lot of work to double up the sprites, but thankfully a double pass shader does the job with minimum fuss.
Finally there is yet another new piece. The swap trap is like a trap, but it performs a swap instead of an attack. This sets up a variety of traversal situations that weren't possible before.
I have another piece planned but it will take a fair amount of testing. It's based on the phoenix block that was in Star Shaped Bagel. It would respawn a player when attached to their ship. Adding something like this to Unending allows for interesting sacrifices and novel teleports.
Files
Get Unending
Unending
endless turn based combat puzzle
Status | In development |
Author | st33d |
Genre | Puzzle |
Tags | 2D, grid, Roguelike, Roguelite, Turn-Based Combat |
More posts
- Hotfix [Alpha 28b]22 days ago
- Explore [Alpha 28]44 days ago
- Portals [Alpha 27]52 days ago
- MacJul 31, 2022
- Dark [Alpha 26]Jun 19, 2022
- Refinement [Alpha 25]Jun 03, 2022
- Quality of Life [Alpha 24]Apr 25, 2022
- Puzzles 0.2 [Alpha 23]Apr 17, 2022
- Worm [Alpha 22]Nov 24, 2021
- Tutorial [Alpha 21]Nov 01, 2021
Leave a comment
Log in with itch.io to leave a comment.