UnendingDaily 1-100
This update adds a folder of all the maps I've tweeted for #UnendingDaily so far. There's 100 of them. They aren't polished final levels but ideas I made every day for the past few months. They can be loaded into the current desktop build of Unending by pressing "I" whilst playing puzzle or endless mode.
I'm going to take a break from daily puzzle making to focus on the next big change to the game. I've played a lot of Shiren the Wanderer on Switch recently and I was impressed by its array of bonus content. Simply a lot of different ways to play the game. I think that this would be the best way to approach Unending's roguelike mode going forwards. It allows me to keep Endless as a place to experiment and meditate whilst creating more focused dungeons that don't use every mechanic available. The 1st new dungeon I intend to include will be an attempt to recreate the original Ending in the current engine - or something quite similar.
Files
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Unending
endless turn based combat puzzle
Status | In development |
Author | st33d |
Genre | Puzzle |
Tags | 2D, grid, Roguelike, Roguelite, Turn-Based Combat |
More posts
- MacJul 31, 2022
- Dark [Alpha 26]Jun 19, 2022
- Refinement [Alpha 25]Jun 03, 2022
- Quality of Life [Alpha 24]Apr 25, 2022
- Puzzles 0.2 [Alpha 23]Apr 17, 2022
- Worm [Alpha 22]Nov 24, 2021
- Tutorial [Alpha 21]Nov 01, 2021
- Stability [Alpha 20]Oct 25, 2021
- Themes and Swap Traps [Alpha 19]Aug 08, 2021
- Flood and Colour [Alpha 18]Aug 06, 2021
Comments
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Congratulation for the 100 levels !
Even if it gets tedious, it is great to practice every day.