Alpha Update 1
A quick fix for some issues I noticed:
- Fixed active perimeter drawing.
- Reset animations when saving a map screenshot.
- Flooding algorithms use the direction of the turn clock. I assumed this wouldn't matter, but it can actually affect the order in which enemies act and what explosions hit first.
- Disabled mouse-over on campaign map when mouse is hidden.
- Fixed a soft-lock when loading a map screenshot during endless mode and completing it. Now completing a map screenshot puzzle returns you to the map state you were previously playing.
I'm also hoping to post a new puzzle every day on twitter under the hashtag #UnendingDaily
pc-alpha-1.zip 41 MB
Oct 06, 2020
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