Puzzle Polish

This update has 30 puzzles to try and an overhaul of the user interface.
Hopefully the game looks a bit more polished. Puzzle mode has an updated level selector and preview, the rolling food clock is back, gamepad detection is supported, and the title screen looks a bit snazzier. We're getting close to the point where I'll be working on a paid version with many more levels and achievements to hunt for in the unending mode.
I may even include levels from the original Ending. This is something of a stretch goal requiring a branch of the engine that can behave the way the old one did. But being able to play those levels with undo would be worth it.
Apologies for this version being extra large but text seems to failing to render at lower resolutions. This might be a bug in the version of Unity I'm using.
Get Unending
Unending
endless turn based combat puzzle
Status | In development |
Author | st33d |
Genre | Puzzle |
Tags | 2D, grid, Roguelike, Roguelite, Turn-Based Combat |
More posts
- MacJul 31, 2022
- Dark [Alpha 26]Jun 19, 2022
- Refinement [Alpha 25]Jun 03, 2022
- Quality of Life [Alpha 24]Apr 25, 2022
- Puzzles 0.2 [Alpha 23]Apr 17, 2022
- Worm [Alpha 22]Nov 24, 2021
- Tutorial [Alpha 21]Nov 01, 2021
- Stability [Alpha 20]Oct 25, 2021
- Themes and Swap Traps [Alpha 19]Aug 08, 2021
- Flood and Colour [Alpha 18]Aug 06, 2021
Comments
Log in with itch.io to leave a comment.
Great work ! Interested by a paid version as long as you make it downloadable.
That;s the plan :)