UI, New glyphs, Fixes
Unending » Devlog
A lot of tweaking in this update. These changes are playable in the browser version on the game page.
Features
- Splitter: Splits into 3 turners on death. This has some interesting side effects when combined with passive abilities like bomb and wall.
- Ally turner: Like a turner, but it's on your side.
- New death & checkmate UI. You get a sort of score at the end, in the full version I'd like to provide a detailed log.
Fixes
- Fixed some issues with frame rate on the web version. Mostly involved moving to variable animation speed - which I had already set up but wasn't using for debugging purposes.
- Doors no longer opened by explosions. Bomb bullets kept doing this, creating huge dead zones for the player.
- Fixed traps targeting swap-walls.
- Shuffled utility and enemy progression around. These are currently specific to a level number, I'd like them to be randomised by the initial seed as well.
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Unending
A turn based combat puzzle anthology
Status | Released |
Author | st33d |
Genre | Puzzle |
Tags | 2D, broughlike, grid, Roguelike, Roguelite, Turn-Based Combat |
More posts
- Sweeper [34]Aug 30, 2023
- Golem [33]Aug 18, 2023
- Release [32.1]Jul 18, 2023
- Ending [32]Jul 16, 2023
- MacOS [Alpha-31]Jul 03, 2023
- Conversion [Alpha 31]Jul 02, 2023
- MacOS [Alpha-30]Jun 27, 2023
- Axis [Alpha 30]Jun 25, 2023
- Thief [Alpha 29]Jun 14, 2023
- Hotfix [Alpha 28b]May 09, 2023
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