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Really cool, but I wonder, why not lean more into your twist (go down, platforms break, then climb) and let go of the downwell downwards shot?

Unfortunately I would have to rewrite all mechanics that react to bullets (which is all of them), effectively making an entirely new game.

I'm not against making a new game, but I feel like I should finish up here or at least make something small that isn't a platformer.

oh of course I mean, I wasn't asking why not redo half the game XD but more like, what made you stick to that same idea, as I think this game could stand on its own without it

nice, i like it! ๐Ÿ˜

the new update adds a lot of challenge.  I've had this come up a couple times and can't get past it.

Thanks for letting me know. I've uploaded a hotfix that addresses the issue:

https://st33d.itch.io/sad-god/devlog/721738/v09735

๐Ÿ‘

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Gotta love the fact that it took like 4 months to finally add sfx

Took awhile to get used to the keys overall fun and challenging

I like it! Constantly dying but having a good time

downwell2

nice, this version is way more balanced.

Alternating playing with my nephew, really fun. We die a lot though ;p

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incredible game as always. st33d elevates we ignorant itchers.

SAD GOD Gameplay

https://youtu.be/CkQP-3TU8u0

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Great job avoiding all the upgrades.

I'll make them a bit more colourful.

Looking forward to seeing how this develops. A little bit Downwell, a little bit Probability 0.