Removed Horrors spawning as you explore and extra impact mechanics in combat (passing thru on a successful slash or piercing missiles). Turned out a lot of the old-guard found the new exploring rules scaled badly and they were quite used to using obstruction as a tool against their enemies.

Have a reasonably pleasant IDE situation at the moment so I can fix stuff and upload to itch as needed. My prior setup was a nightmare. I'll just be updating on itch for now as uploading to a million sites every time I squash a bug makes me not want to squash bugs. Any issues, make a thread on the game's forum or post in the Bugs thread: https://itch.io/t/15541/bugs

I'm only updating Windows and swf builds. If you're on Mac or Linux you can find a standalone flash player here: https://www.adobe.com/support/flashplayer/debug_downloads.html You can use one to play the swf file.


redrogue.swf (5 MB)
36 days ago
1.0.9 windows (8 MB)
36 days ago
redrogue.swf.zip (5 MB)
36 days ago

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