Zara pointed out that 1 attack per turn is stingy. I set it that low before I added DM's gold from monsters - so there's not really a need to protect the DM. There's an attack count added to the button to make it clearer, especially for DMs using trols and the dagun.
Also increased the beat to try to cope with the funny framerates I'm getting. By beat, I mean I've allotted everything to a set count of frames, so something might appear for 2 beats then flicker out over 3. It's apparently set to 60fps, and I've set the beat to 24 frames. We'll see how this pans out.
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